Did they change something or am I missing something? Any help would be appreciated. New Unity Project, "MY DRIVE:\MY FILES\MY FILES\MY FILES\MY FILES\MY FILES\New Unity Project.sln""ĭoes anyone know how this issue can be resolved Im using Visual Studio 2019 Community. ![]() No changes required These projects can be opened in Visual Studio 2015, Visual Studio 2013, Visual Studio 2012, and Visual Studio 2010 SP1 without changing them. Assembly-CSharp, "C:\Users\thebe\Desktop\Res\New Unity Project\Assembly-CSharp.csproj" ![]() You only need visual studio community for the code editor. Visual studio community is a 1-1.5 GB installation which is not required. If you try to install Unity editor from the Hub, it gives you the option to install Visual studio community along with the editor. For more information on enabling these project types or otherwise migrating your assets, please see the details in the "Migration Report" displayed after clicking OK. You can actually use the full capability of Unity Editor with Visual studio community. The project types may not be installed or this version of Visual Studio may not support them. ![]() Many professional Windows programmers use Visual Studio and Apple. "Unsupported This version of Visual Studio is unable to open the following projects. Tools such as Game Maker, UDK, and of course Unity 3D allowed for many more people to. ![]() When I first create a project the first time I open a C# script I get this error Wasn't anticipating it's release or anything but now that it's out i'd like to use the latest version but I am coming across one issue that I can't seem to find a solution to online.
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